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Devlog
Update v1.0.0.0 - Release (ish)
March 06, 2025
by
Stolaire
I have planned to release this on Steam today, but it's delayed, like it wasn't happened before but yet again. Because of my overconfidence and that Archangels won't dance without a music. I've never...
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Update v0.4.1.3
March 04, 2025
by
Stolaire
413 Changelog: - Several soundtrack changes - Various menu interface changes - Decreased reaction speed of Snorkel...
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Update v0.4.1.2
February 26, 2025
by
Stolaire
The more I crawl to release the less changes I make. But this update makes a difference Changelog: - Fully reworked BGM player and events - Added music - Added required .dll file. I am so sorry - Vari...
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Update v0.4.1.1
February 11, 2025
by
Stolaire
Changelog: - Fixed option to apply invalid gamepad value and its default value - Temporary enabled sprite cluster and audio failsaves...
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Update v0.4.1.0
February 11, 2025
by
Stolaire
The work is in full swing for objective reason: I'm going on Steam. Currently I'm very busy with release candidate builds, but I found a window to compile up-to-date demo build. But still without musi...
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Update v0.4.0.1
January 19, 2025
by
Stolaire
Small patch that is larger than major update is quite usual thing for me Added dynamic postprocessing: setting, that changes postprocessing values depending on location. The game looks nice, but still...
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Update v0.4.0.0
January 07, 2025
by
Stolaire
#update
Achievement get: add achievements As I planned before, I added a global progress: achievements, unlockable difficulties and challenges. Hard difficulty used to be unlocked in previous versions, but I...
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Patch notes (pre-v0.4.0.0)
October 12, 2024
by
Stolaire
#update, #patch, #patch notes
Post discontinued, I really should post every patch note in separate post Beta v0.3.7.5 - Major config files changes - Improved gamepad controls - Changed default settings and key bindings - Various m...
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